Tuesday, April 1, 2014

WIP for 'The Void'

I haven't posted anything about this project since I started working on it. I am the programmer and lighting artist (for code examples, click here). I am working on this with Corey Pullman, who is doing all of the art (models, textures, fx) I will be posting gameplay footage soon and hopefully will be able to get a build up on my website.





Wednesday, March 27, 2013

Sunday, April 29, 2012

Raptor Render


 pose, texture, lighting, and rendering done by me

Friday, March 16, 2012

Bomb Bot Animations


This character is pretty fun to animate, the overall character can be exaggerated so much and I can't wait to take these animations to the next level. These animations are the idle and run/attack animations. The character is a suicide bomber, he runs at the player until he blows up when the fuse reaches the base. Several more animations to come! Model and rig done by Cameron Hughes.

Character Run and Death Animation

This is the run cycle and death animation to be used for our game Skylantis. It seems to go fast in the player, but works out nicely within the engine. I will post gameplay with all the animations running soon. Only the Animation and Lighting were done by me, the model and rig was done by Corey Pullman.

Camel Rig Demo

The screen capture kept freezing at some point during the recordings, so 00:06-00:28 is a bit choppy. Besides that everything should be fairly smooth. Enjoy :) Rig was done by me.

Thursday, January 26, 2012

Lily inspired Flower--Wip

WIP Flower
I decided to go back to some organic modeling for a couple hours. I really want to take this through the pipeline and come out with a nice full render. Check back for updates.

Thursday, January 5, 2012

Wednesday, January 4, 2012

Attack animations

SmashBot Model/Rig done by Cameron Hughes


Gizmo Model/Rig done by Corey Pullman

Level 1 Proxy

This is a quick proxy of what level 1 will consist of. As soon as this is done, we will test the gameplay and fill in with assets as we go.

Wednesday, September 7, 2011

Bear WIP

So this is a model I just started working on. I have yet to properly do all of the feet, but it will get done.

Friday, May 27, 2011

Dino Sketch and color

I drew this for fun as a 15 minute sketch, I really like where it was going so I decided to finish it up.

This is the 15 minute sketch

Thursday, May 26, 2011

Shadow Broker Head sketch

This is the head of the Shadow Broker (from Mass Effect). I am still new to using a Wacom tablet but I am getting better. I am planning on designing a character of this race and hope I get time to completely flesh it out.

Monday, May 2, 2011

Character Models








Dynamic Hair Test - Gorilla Arm

Sorry about the bad quality, I will have to do an upload to youtube for the final result.
The first one is way too light and flimsy. I like where the second one is going but it is way too stiff and doesn't exactly look dynamic. I will post updates on my progress.

Game Modeling and Texturing

Pull Lever

Fan Lift

Control Tower Base Model

Engine for Floating Islands